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Originally Posted by Zileas
Re: Fun Fails to Exceed Anti-Fun
I think more of AE stuns as doing this, or maybe vlad's pool (almost). I think spray and pray is just OP.
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Eh, I know I have fun decimating people with a well-placed Spray and Pray, but boy, this is the anti-fun for the three people that just got murdered with almost no way to effectively retaliate. I'd say Blitzcrank's Rocket Grab can be a case of this, too. I also think that probably falls under Burden of Knowledge; until you learn the very specific mechanics of his grab (and realize he can grab through walls), it's one of the most infuriating, overpowered-seeming skills in the game.
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Re: False Choice -- Ineffective Choice
Don't agree, players just dont choose either with it generally. Burden of knowledge could be applied though.
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You can turn and fight (and probably get critted to death), or run and still get critted to death. It's kind of a Sophie's choice. Or it would be, if Tryndamere was any good.
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Re: Or We Could **** the Player!!1111oneoneone
Depends on the strength. I think these are minor in the history of video games. Chain stuns feel more like this .
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On second thought, yeah, this probably applies to stuff like, say, Zilean chain-slowing. Snowball items basically embody this too, although I suppose that's the losing team's fault (getting one-shotted by Veigar or Annie sure sucks either way). Twitch's Spray and Pray used to be this when games went long, but not quite as much anymore.
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Re: Non-Reliability
I dont agree on feast, because it gives reliable effects in certain situations that you can detect. Parrrley is getting remade to not be RNG, as is cannon barage. Stealth needs an overhaul, absoluteyl.
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Thank god on Gangplank. Is that happening next patch? I want so desperately for him to be worth playing.
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Random but possibly relevant question (similar to a question that an earlier commenter asked): Do you guys have specific "balance points" for each champion category? Like, is Annie the mage you balance other mages around, with regard to rough overall power level? What about tanks? Ranged carries? Support? Junglers?