There's been a lot of talk about the recent string of 6300 and 4800 champions, but most people are bad at looking at big data sets so I decided to make a couple of plots to visually demonstrate how much IP costs are rising. The plots will be linked to here and also uploaded to the post at the end. A "release" qualifies as an update in which one or more champs were released (there are only two multi-champ releases, the original 40 when the game came out and the update introducing Panth and Gragas). These plots take the recent price drops on Malphite, Morgana and Ryze into account (net change: one additional 450 ip champ, one additional 1350 ip champ, two fewer 3150 ip champs).
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First, a basic plot demonstrating the IP prices of newly released champs, the average IP price of the last few releases, and the total average price of all champions in the game:
http://i.imgur.com/Pcb65.png
Conclusions:
1. The average IP price of all champions has increased fairly consistently (and linearly) since the release of Ezreal, the first new 6300 IP champion.
2. Around the point where the average IP cost increase would have started to slow down a lot (when it hit ~3150 IP champ), Riot introduced the 4800 IP price point, and the average price has continued to increase at more or less its normal rate since then.
3. The current average IP price for a champion is about 3390 IP, so prices are high enough that anytime a 3150 IP champ is released it would actually lower the average price of champions in the game.
4. Total increase in average champion IP price since the launch of the game: ~1190 IP
5. Before the release of Trundle, the average price of recent releases (red line) was hovering around 4800 IP anyway. Since the release of Trundle, the average price of recent releases has hovered somewhere around (very roughly) 5500 IP.
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Second, a plot showing the number of champions at each price point over time. Note: the drop in number of 3150 IP champs near the end was due to the price lowering of of Morgana and Malphite.
http://i.imgur.com/XyAJB.png
Conclusions:
1. The largest concentrated releases of 6300 IP champs have occured after the release of Trundle, with two sprees of three 6300 IP champs in a row.
2. Related, since the release of Trundle and the addition of the 4800 IP price point, the number of champions being released at 3150 IP has dropped drastically (only 1 since Trundle, Karma).
3. There are now more 6300 IP champs than 1350 IP champs, and the number of 6300 IP champs is set to overtake the number of 3150 IP champs within the next few months.
4. Anyone thinking Riot is ever going to release a new champion at 450 or 1350 IP is pretty much insane, but those price points may get filled out a bit more if older champions continue to drop in price (so far 3 have total, all about a month and a half ago).
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BONUS:
INTERESTING quotes:
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Hey Summoners,
Some of you have already noticed that Trundle was released with an IP price of 4800. Fear not, this was intentional. We felt the jump between the 3150 IP and 6300 IP price points was too great and we wanted to offer a price point between those two prices. Now that we have that clear, happy Trundling! ~Moneypenny |
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We are adding 4800 IP as a new price point, not as a replacement for 3150 IP.
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12 most recent champions released before Trundle:
3150 IP: 6
6300 IP: 6
12 most recent champions released after (and including) Trundle:
3150 IP: 1
4800 IP: 3
6300 IP: 8
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Questions?
Yes, this is most obvious on the graph showing the number of champions at each price point.
It's also in the other graph, reflected in the average price of all champions.
The average IP price of champions right now would be 3446 if it weren't for those reductions.
With the reductions it's 3387.
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I think looking at Trundle as a mid point may be skewing your data, because there were so many mroe champions released before Trundle as opposed to being released after Trundle.. You should look at a middle point. There have been 36 champions released since the game's official release, with the 18th champion being Urgot.
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1350: 1
3150: 10
6300: 6
Miss Fortune through Vayne:
3150: 4
4800: 3
6300: 11
EDIT: The actual midpoint is Miss Fortune, not Urgot; for those numbers move one 6300 champ from the second group to the first above.


