How will Riot prevent Dominion's meta from being tanky DPS focused?
Ways that Dominion seems similar to Treeline:
Potentially shorter games
Greater emphasis on mobility and ganks
Smaller teamfights (from trying to control several points at once)
Even more jungle space
Ways that Dominion seems different from Treeline:
Larger map and longer travel times between points? Though I don't know the map size yet.
Slightly different item list
Easier for a squishy to split-capture on Dominion than to split-push on Treeline?
Nothing stops minions but players and other minions
You can reassure me by explaining the points on the "different" list to show how balanced team compositions will be better than an entire team of 1v1ers.
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