Quote:
Originally Posted by JayceJa
no thankyou, it would be a complete pushfest with no ganking, not to mention that would in no way be balanced, it would just have its own problems. 5v5 and 6v6 TT games should be allowed in custom games, but the map is designed for 3v3 and thats where it is best.
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So, defenders aren't factored in at all?
You assume it's a push fest. You don't really know how it would turn out as an official mode.
You assume that ganking would be effective when TT is a map that weighs heavily on ganking.
And if it became a push fest, that would just make Fortify more viable - Yes, that summoner spell still exists. Push comps have counters too.
And yes, it would be balanced. More balanced then it is now.
5v5 would have problems, but it would be more manageable then trying to work out how to balance 3v3 without screwing up balance on Summoner's Rift.
Squishy casters would be more effective as they are on SR.
An increase in minion gold (and possible spawn) can help with AD carry farm.
Large AoE champions would be more powerful as they should be because they're balanced around being able to hit up to 5 champions.
Right now, squishy casters and carries are less viable BECAUSE they have less allies to act as body guards and zone out the enemies.
On SR, you can't bumrush enemies or risk getting focused by 5 enemies.
On TT, you can as tanky dps because some like Jax, Morde, and Mundo, can take the focus of 2~3 enemies as opposed to 4~5. That's why it's unbalanced.
Increasing it to 5 would put Tanky DPS in line and make squishies more reliable.