North America - English

League of Legends Community

League of Legends Community > Feedback > Champion Feedback
Viktor QoL and other suggestions

  • Page 1 of 2
  • 1
  • 2
 
Comment below rating threshold, click here to show it.
VoidBro ?? Senior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
06-01-2012

In order of what I think should be in priority
*Deathray bug?
When you click to move whilst your Death Ray is firing, it automatically stops.
I'm not sure if its intentional or not but its ****ing annoying.

*Power Transfer
Bloody hell the range for this ability is frikkin garbage and it doesn't even do all that much damage to begin with.
Increase range to 650 or atleast 625

*Gravity Field
I think of this ability as a crappier version of Swain's W mostly because the range on it sux and u have to upgrade it to get a decent range but that'll seriously hurt your potential damage output.
Increase range to 700 and make the upgrade 900.

 
Comment below rating threshold, click here to show it.
Dazgdbog ?? Senior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
06-01-2012

The death ray bug is only a visual bug. It still does damage to anything in it's path.

Power Transfer is more of a utility spell with damage on it then a damage spell with utility on it. It has a small range since Viktor is a close range mage- he's suppose to get a shield off, toss down his other spells, then back for his CD's. Unless you have a LOT of AP and can actually blow someone up in one rotation, you're suppose to go 2-3 rounds with your enemy 1v1, or support your team with AoE burn, AoE slow/stun, and an AoE silence/damage.

Gravity Field I agree with 100%. They either need to make the Augments better overall to make Augment: Death not the only viable one for damage purposes, or just increase the cast range of Gravity Field

 
Comment below rating threshold, click here to show it.
VoidBro ?? Senior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
06-01-2012

A visual bug ay?
Still gotta be fixed becoz it looks so fkn stupid

But I standby my opinion on his Q, yes its really good for 1v1 especially in mid becoz AP mid champs have weak autoattack but still the range is justt.... its like a pet peeve on its very own.

 
Comment below rating threshold, click here to show it.
Korenoth ?? Senior Member
This user has accepted the summoners code, click for more information
06-01-2012

His Q is actually on a shorter cooldown, with higher base damage, and a higher AP ratio than the laser. It also has a lower mana cost at rank 5 than the laser does at rank 1. It is the better ability to max first in lane, unless you are getting out poked or need to push creeps better.

My main issue with the Q and its range is that it has to hit the target (it has a projectile speed) and then bounce back to you before you get the shield. That is a solid second or more where they can unload on you as well, since it has a terrible range, and that means the shield he gets to soak counterharass does nothing... Because they already did while he was waiting on the shield. I would like to see the shield take effect as soon as the ability hits the target, personally.

 
Comment below rating threshold, click here to show it.
RagerTouch ?? Senior Member
This user has accepted the summoners code, click for more information
06-01-2012

Quote:
Originally Posted by Korenoth View Post
His Q is actually on a shorter cooldown, with higher base damage, and a higher AP ratio than the laser. It also has a lower mana cost at rank 5 than the laser does at rank 1. It is the better ability to max first in lane, unless you are getting out poked or need to push creeps better.

My main issue with the Q and its range is that it has to hit the target (it has a projectile speed) and then bounce back to you before you get the shield. That is a solid second or more where they can unload on you as well, since it has a terrible range, and that means the shield he gets to soak counterharass does nothing... Because they already did while he was waiting on the shield. I would like to see the shield take effect as soon as the ability hits the target, personally.
Maybe have the shield give you an initial buffer and then give you another buffer once it hits you again? I think that is more than reasonable.

 
Comment below rating threshold, click here to show it.
Staticxkilla ?? Senior Member
This user has accepted the summoners code, click for more information
06-01-2012

has anyone seen him spawn double ult before? I did it once somehow but it like one shot who I was fighting.

 
Comment below rating threshold, click here to show it.
Nidoking ?? Senior Member
This user has accepted the summoners code, click for more information
06-02-2012

Quote:
Originally Posted by LegacyOFtheVoid View Post
In order of what I think should be in priority
*Deathray bug?
When you click to move whilst your Death Ray is firing, it automatically stops.
I'm not sure if its intentional or not but its ****ing annoying.

*Power Transfer
Bloody hell the range for this ability is frikkin garbage and it doesn't even do all that much damage to begin with.
Increase range to 650 or atleast 625

*Gravity Field
I think of this ability as a crappier version of Swain's W mostly because the range on it sux and u have to upgrade it to get a decent range but that'll seriously hurt your potential damage output.
Increase range to 700 and make the upgrade 900.
^ this

hes been out for quite a while and little has been done about him
wheres the love for viktor?? D:

 
Comment below rating threshold, click here to show it.
Nidoking ?? Senior Member
This user has accepted the summoners code, click for more information
06-02-2012

bump for the sake of viktor

 
Comment below rating threshold, click here to show it.
AileTheAlien ?? Senior Member
This user has accepted the summoners code, click for more information
06-02-2012

Does anyone know if his multi-R glitch is visual only, or actually abusable?
That's one thing I would like to see fixed on him.
Also maybe make his innate less...****. :|

 
Comment below rating threshold, click here to show it.
IRntGreat ?? Senior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
06-02-2012

I personally find Viktor really good atm, his Q range is a little short but it does give a shield and deal heavy damage, his W could use a buff in base range or maybe just a ticking damage, and the E glitch is really REALLY annoying, his R is strong and gives great AoE damage. Making Viktor one of my favorite champions, but I wouldn't mind seeing him buffed, the main that i dont like is if you want a kill you pretty much need to either steal it with Q or have R.

  • Page 1 of 2
  • 1
  • 2