Quote:
Originally Posted by kwikluck
I have no problem with the choice. I would like the ability to carry more ... like up to 10.
Side note, immeadiate consumable items should be able to be bought at store and used ATM of purchase, even if you have full build. IE: Oracles. You risk loosing the time of usefulness, but not the slot required.I think that would be a good change.
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Already in the game.
Yea, we need a ward slot. 'Oh hey, you completed your build now you can't help with map awareness' wait what?
So effectively we have actually 5 slots OR we can have the 6th but be unable to be map aware. Not sure but if my champion can haul around two huge swords, wear 2 vests, boots, a bow, their standard stuff they already have, chug down potions while on the run even when fully loaded, move FASTER with all this on them and being able to cast spells on top of that I think they could carry at least one ward somewhere.