And no, it's not one of those half-ounce-brain items that uses The Brutalizer!
You know how Rampage gets that cooldown buff for being cast, right?
Well, what if we made that into an item...catered to AD burst casters? This isn't just some, "Oh, we're gonna reduce every spell cooldown by a bunch, you're so creative /sarcasm," it's really tailored to burst casters. Like, if you're not using it right, it does nothing for you.
Because I'm having a hard time thinking of the type of stats this should be attached to for game health and balance, I'll just tell you the UNIQUE Passive the item is going to be based off of.
I think the name of the item is awesome and it includes the name of an awesome Rioter. Awesome.
- UNIQUE Passive: On cast, you gain a stack of Avalanche, reducing the cooldown of your next ability cast by 1 second. This effect can stack indefinitely, but will not reduce the cooldown of any ability to less than 2 seconds. Stacks last .5 seconds.
- While making some of the items below, this passive as a selling point on an item became more of an extra utility than the sole reason why you'd buy the item. Please discuss the possible results of each Avalanche stack reducing cooldowns by 2 seconds.
You have no idea how many times I had to change that just to maintain the intended design without making it an autopurchase for Ryze. Do you know how much it hurts to think you have thought of something great, and then realize one champion can just go QWEQQQQQQQQQQQQQQQQQ and completely ruin any chances you'd ever have at getting the idea under the consideration of Riot? In the end, the "will not reduce to less than 2 seconds" clause saved me, because it wasn't intended for repeat ability combos - it was intended to help shave some time off of innately longer cooldown abilities in a Fighter/Assassin combo.
So, hooray for that.
Possible builds: (and remember, it's about the items that it builds from a lot more than the suggested stats, so don't **** your pants if you disagree with any particular item stats - in fact, it would be nice to get a suggestion on what you think it should be instead)
- Xypherous's Avalanche (Type I)
- Phage + BF Sword + 900G = 3865G
- Builds from a prominent Fighter item (Phage) with decent stats and utility into a damage-oriented item with large gold gaps (BF Sword & recipe) that reward only a very specific champion class.
- +300 Health
- +100 Attack Damage
- Unmodified Phage passive
- Phage + BF Sword + 900G = 3865G
- Xypherous's Avalanche (Type II)
- Pickaxe + Pickaxe + 400G = 2250G
- Raw AD from a mid-tier cost item, twice.
- +60 Attack Damage
- Pickaxe + Pickaxe + 400G = 2250G
- Xypherous's Avalanche (Type III)
- BF Sword + Pickaxe + Long Sword + 400G = 3390G
- Raw AD from each basic AD item. Looks boring and stupid.
- +100 Attack Damage
- BF Sword + Pickaxe + Long Sword + 400G = 3390G
- Submit your own ideas for this list! (because I'm lazy and/or uncreative right now) I won't add anything that builds from The Brutalizer.

