Quote:
Originally Posted by Amoc
You may be right about the spell vamp. I stopped playing LoL for about 2-3 months and only started playing with her after the rework this week. Gunblade was an obvious drop because of the AD ratios falling but the revolver still seemed like it worked. I suppose with BB being considered an aoe and with shunpo not being a nuke anymore, it may not be worth it anymore. I'll try that out for sure.
As far as the changes go, however, I love the new Kat compared to the old. She poops all over a lot of the skillshot mids and with proper positioning and her Q, E, W combo is OUCH. It's a completely different laning experience than before, where you use to sit back and launch W/Q's and have them hit randomly. Now your harrass is risky business, but so much more dangerous. Her teamfight presence is also infinitely better.
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Old kat pooped over the skillshot mids too

. She even had a shorter Shampoo, ehm, Shunpo cooldown.
You can abuse her laning phase entirely though. But you have to start early. They nerfed her early game massively, and buffed her lategame, so the clue is to abuse the early game and not allow her to farm.
Current meta = push your lane, roam or take wraiths. The reason for the "farmfarmfarm" strategy is that it maximizes your own potential. Thus, you can make the plays and you can carry games. New Kat does amazing against that: she scales so hard into lategame, it's sickening.
However... If you adjust your playstyle to passive ADC-like farming and agressive harassing and trade forcing (focussing on maxing non-skillshots first), you WILL steamwaltz over Kat in the early levels. In almost all matchups, by the time she could normally catch up, she'll be behind by so much CS that she (having no utility) is essentially useless. This strategy WILL cause you to lose some CS in your lane (not nearly as much as Kat will though). But by denying Kat (generally the better scaling champion) of a lot more CS, and baring the fact that you ppb have cc, I feel that you're actually contributing A LOT more to your team than Kat is to hers.
The counterarguements I generally get to this go along the lines of "she'll just roam" or "her jungler can just gank you". However, due to new Kat's design, ALL her spells push the lane. Good positioning on your side can force her into pushing her lane whenever she takes almost any action. This keeps you pretty safe from ganks. You could still get camped and it could be annoying, but that then severely hinders your ennemy's team as well. As for the roaming: keep in mind she'll be underfarmed. Roaming when you're far behind is a big risk, and honestly I've only seen it pay off for an ennemy Kat once. (A game where my entire team kept ignoring every single ping I made. We still won that game cause they finally decided to listen to me and buy GA, cuz that's the most lolzy item in the game against a fed/lategame Kat.)