Quote:
Originally Posted by IWinByLosing
You obviously never played any sports
In basketball, a foul is considered an unfair advantage and a form of cheating. What happens? They just get a foul and eventually fouled out. They do not instantly get disqualified nor does their team.
In soccer, they get carded until they get ejected from the game and yet their team still would not be disqualified.
See the similarities? These sport players only get a verbal warning and a slap on the wrist as well, not instant team disqualification.
Stay mad, TSM fanboy.
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Lol. Why are you comparing a game to basketball? A video game can set up mechanics to prevent certain stuff, you can't just eliminate charging in real life. Really... A foul is punished by an instant advantage given to the fouled team (or disadvantage to the fouling team). Your argument would make sense if TSM got a free dragon when it happened... but they didn't.
In a sense, game fouls aren't possible because the game mechanics limit what you can do. For example, you can't go outside the map because you are forced to stay inside, and you can't deny creeps because you can't target friendly minions. However, if Riot didn't implement a system that doesn't let you target your creeps, yet didn't want denying, they would have some sort of foul system...but they don't.
If you want to make a valid comparison, try this: A spy is sitting on the enemy sideline (american football, basketball to a lesser extent) and radioing play calls to the coach (Which, is pretty much comparable to looking at the minimap -- knowing what the enemy is doing without reading the formation/warding for position). You can and will get DQ'd instantly if you are found doing this. It happened to an opposing team when I played high school (american) football.
Honestly, none of this REALLY matters because the teams shouldn't have been able to see the other minimaps in the first place. How hard is it to set up a damn screen before the match, let alone after there is concern about it?