Hmm. I seem to not be getting this point through well. The design process is employed by riot is known as iterative design. which means... let me look up a definition to help this along.
"Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. This process is intended to ultimately improve the quality and functionality of a design. In iterative design, interaction with the designed system is used as a form of research for informing and evolving a project, as successive versions, or iterations of a design are implemented."
-Wikipedia
So this is what we know that riot uses, in fact let me find that piece of evidence for you as well.
"Lets be clear: this will be an iterative process. We know that your games are going to play out differently than youre used to and well be watching like a hawk for any issues that we need to patch"
-Morello
Alright now Morello is just talking about this coming patch in this quote but looking at league history we can see this is the message that has been repeated throughout time. Now we also know because beta testing, and I mean REAL beta testing not previews called betas (for more on that the WoW dev blog could be cited), is part and parcel of the iterative design process. So from this we can begin to see that this beta map is part being working through this design philosophy so that is what it should be measured against, not against your ideas of cars... Actually cars... good example.
The design of cars is also, typically, iterative. So lets look at two links: http://www.hubcaps.org/blog/wp-conte...oletimpala.jpg that is a 1973 Chevy Impala. A classic American car that some would argue is the one of the best most iconic cars of all time, however it's design is an iterative process so in 1985 we get this photo: http://static.ddmcdn.com/gif/chevrol...ala-1985-1.jpg now this car is not alot of peoples favorites, many would say they took a great design and made it worse but they also usually can't point at why. (mostly because ascetics matter in both the case of the cars and the maps and that is something that you don't just put your finger onto easily. As the years have gone by the Chevy impala of the 70s has grown into a legend and has quite the following, but Chevy despite this has NEVER gone back and made the same car twice why? Because iterative design says so, basically.
Now before you tackle me for that statement let me explain. When making a game, a car, a house, designing anything using the iterative method you never take a step backwards (or rarely... like really rarely) and in fact taking a step back is exactly what this design process is NOT about so by doing so you break your tool you are using to make the game. You can look towards the past. You can say: "Damn that red lizard buff really made for some interesting fights, we should put a buff like that instead of the speed buff." But you cannot just go back. Ever... I hesitate to say it but from my long exposure to this industry I have never seen a company go back on a design decision in a game. They may change it. They may modify it to look or act more like the old system, but they will (almost) never go back on that choice. Every spot, every angle of the new TT map was combed over by level designers, systems designers, champion designers, and each choice was made to fit the meta and the TT they want, which as artists that is there right, but forgetting that. This is not how we should be helping them. If you want the lizard buff back, then ask for it but just saying "Don't want!" you do nothing to help them, or yourself. The great designers at Riot Games do not believe in your backwards corporate "new coke v. coke classic" logic. They aren't trying to mass produce content and shove 1 kind of soda down the throats of many Americans. They aren't trying to give you a new shiny car to drive around in but don't like as much. They are trying to make the 3v3 environment something a bit more competitive. Something that you would actually want to watch the world finals for. Riot wants eSports rise up across the world. Not make a bunch of people who like things that are older because they are more comfortable.
I really hope some people read this. Too much work for just a bunch of people who think they know how games work. It's an art form, not a mass produced product. This represents more man hours than the average movie or TV series, respect it as such.