Quote:
Originally Posted by Xypherous
Tentative Stats (In Testing)
Eleisa's Miracle (1175 Gold)
+10 Health per 5 seconds
+15 Mana per 5 seconds
Removed Tenacity
Unique Passive - Aid: Your Heal, Clairvoyance and Revive cooldowns are reduced by 20%
Unique Passive: If you gain 3 levels while holding Eleisa's Miracle, you gain 10 HP/5, 15 MP/5 and the Aid Passive permanently and the item disappears from your inventory.
Hopefully it'll be interesting on Dominion/Murderbridge and Supports - while also indirectly giving supports an extra item slot to work with. It's probably terrible but something I wanted to try.
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This item will be interesting on Dominion, mostly because CDR doesn't apply retroactively, so the item is really all about you getting it before the 2nd time you use revive (~10-11 mins into the game).
I think it might promote way more passive game-play, hm.
Slot efficiency on Dominion is quite different, people do build more mid-game items, because they have more slots and less gold to work with.
But honestly? I see people dying, buying this item (quite cheap), hitting the Revive button, and then going on their merry way. 20% CD on revive... I'm not sure what to think about it... 25 min games are not that rare, and this will let me have 4 revives instead of 3 in those cases, but it's a bit irrelevant otherwise. I guess some people could opt to start with this item and no boots, but that seems like a trap choice, a bad call.
Having the revive a bit earlier is not that relevant, so long you still get it.