Hello again Summoners. Continuing from my initial discussion here of upcoming itemization changes for the preseason, I’d like to talk about a current item to which we’re making changes, as well as its new and exciting upgrade.
It’s Tuesday. You know what’s coming.
So what’s different?
1. It has a Unique Passive. Tiamats no longer stack to form odd cases where you deal more damage to a secondary target than the primary target.
2. Tiamat no longer cares about the damage you deal with your main attack; thus, Tiamat procs don’t need you to itemize heavy critical strike in order to take advantage of dealing crazy damage. You will always deal a set amount of splash damage based on your Attack Damage.
3. It has a short-cooldown active that allows you to perform a stronger version of the passive Cleave at any time.
4. It is Melee Only, meaning it is no longer a trap item on ranged characters. The active and passive components will literally turn off and be unusable for ranged characters, with the same effect kicking in for dual form characters such as Jayce or Nidalee when they’re in ranged form.
5. It has a much larger cleave radius, at the expense of damage falloff.
6. It no longer has mana regeneration.
7. It has an upgrade.
Let’s examine how this might affect your use of Tiamat:
1. It lets you clear minion waves more quickly
Having a larger passive cleave and an active cleave allows melee fighters or carries who pick up Tiamat to farm waves more efficiently, granting decent wave-clear ability to characters who lack it. Characters like Poppy, for example, can now clear a wave with Tiamat in a relatively short amount of time through a combination of passive and active procs.
2. It makes your burst combo more flexible
Having the active Crescent ability means an additional AoE physical spell that you can weave in to your burst combos. A Riven, for example, might take the time to use the Crescent active in between her dashes – while a Fiora would want to use Crescent as soon as she descends upon a target with Lunge.
3. It can be used effectively by a wider variety of characters and be useful in more situations
Being built out of high Health Regeneration and Attack Damage gives Tiamat a very smooth build up path for the early game. With the ability to itemize both heavy regeneration and attack damage early in the game you can gain a very strong staying presence in lane.
But wait! I’m a Ranged Carry type of player. What do I get in order to do AoE damage?