Originally Posted by parentheses
I don't understand why I have to be the focus of such vitriol for making a thread like this one. If people keep making the same thread week in and week out, doesn't that mean that the issue is still an issue?
Yes, a huge part of the community likes trashy champs because they like breasts. I don't hate on breasts in general. I hate on sticking breasts on champs that don't need them and a lack of variety. Does League want to expand even further and welcome a wider variety of people? They're going to have to display a wider variety of champs that appeal to a variety of different people.
No, it means some people have a very vocal opinion and want to express it until it is resolve to their personal
satisfaction. That may or may not align with what is right for our game and our players.
Excuse me for a moment, I need to speak very candidly about this issue and I may be representing my personal (as opposed to Riot) views here;
Correct me if I'm wrong, but IronStylus has essentially mentioned that they're looking at fixing things like similar silhouettes and other shape-language that lessens variety - but while keeping a stylistic consistency to League of Legends. This character has a fish for a body
, but you're so over-focused on the breasts issue that you can't see the forest for the trees. Therefore, this issue is not in the interest of the player-base from this perspective, but instead is a crusade of some social morality angle that doesn't have anything to do with game development.
All of the male characters (that we're happy with...) have strong musculature and other traditionally powerful, male features. All of our females have identifiable femininity in their forums, and that is played up or down based on the archetype. Nami is one of the better-received champion sneak peeks we've seen, so players enjoy it, and accomplishes variety from a lot of angles.
For context, did you know Miss Fortune is the most popular character among female League players? Sona is #2 - something that is appealing to the eye is more aspirational and has a higher "cool quotient" than things that are not - even without hormones in the equation (unless their cool is based on an opposing feature (Kog'Maw, for example)).
We want to offer variety, and earlier this year we talked a lot about improving that. A mermaid is pretty varied when compared to other female champions, and if it has breasts, or not isn't something I think is a focal point of things that actually matter - especially when we do have strong female characters like Diana, Leona or Riven.
The art team's thoughts as a whole may deviate from what I just posted (they know more about forms and shape language than I by miles), but if we do provide variety, and we do provide good alternatives to exposed characters, then from a holistic standpoint, I'd call that successful. If some people want to talk about the philosophic nature of how portrayal of gender in society effects video games, I'm not terribly interested in that conversation - I want to make what people like.