Originally Posted by Menea6587
Here's the caveat:
Supports work by making openings and making plays. However, if you can't do either of those things, you can at least make them wider with your kit. That pretty much means that you belong where you are at currently. HOWEVER, in the former explanation, that requires your TEAMMATES to exploit the weaknesses you have made in the enemy's team. They can choose not to do that and make your play meaningless.
More knowledgeable players will see these plays and act on them more frequently as elo increases.
In other words, climbing the elo ladder is exponential for supports; you chance of victory increases with every victory until you hit your true elo and stay there because you're not making the plays nearly as much anymore.
There is an inflection point on that graph. Below a certain ELO, most players DON'T take your openings, so no matter how good you are at making them you still lose more games than you win. The lower your ELO, the less influence you can have on a game as support.
Unfortunately, that inflection point is somewhere in the low gold/high silver region, meaning anyone who is a support main and has anything but absolutely stellar luck in their placement matches starts losing exponentially more often, which starts a vicious cycle of having to play to make your carry survive instead of get him kills. Basically you need to do something else until you get high enough or you never get high enough to win more than you lose.
As a support player you are essentially forced to duo, as it is the only way to know your ADC is good. Unfortunately the lower the ELO the less people respect duo lane requests, leading to more dependance on luck. Also meaning that you get stuck being unable to play unless your friend wants to, leading to frustration because you want to play and no one is around.