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STATS
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Damage: 50.70 (+3 / per level) Health: 380 (+76 / per level) Mana: 250 (+50 / per level) Move Speed: 315 Armor: 11.7 (+3.4 / per level) Magic Resistance: 30 (+0 / per level) Health Regeneration: 4.7 (+0.55 / per level) Mana Regeneration: 7 (+0.6 / per level) |
ABILITIES
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Passive: Hungering Fiend - Whenever Zarion kills an enemy champion, he recovers 30% of his health and mana. Hungering Fiend has a 18/16/14/12 second cool down. Q: Duskshift - Zarion steals vital energies from his target, simultaneously damaging the enemy and recovering his health and mana. Zarion steals power from his target, dealing 80/120/160/210/260 (+0.65) magic damage and recovering his health and mana for 10/20/30/40/50 (+0.20) Cost: 70/80/90/100/110 Mana Range: 625 Cool Down: 12.5/12/10.5/10/9.5 W: Shadowbind - Zarion summons a floating ball of shadow in a targeted area. After a second delay the ball will explode spreading shadowy tendrils to enemy units nearby, dealing damage and rooting them. If the ball is engaged by a single enemy champion while in delay it will not explode, but dealing damage and immobilizing the single champion instead. Zarion summons a floating ball of shadow in a targeted area. After a second delay the ball explodes spreading tendrils, dealing 75/125/170/225/260 (+0.6) magic damage and immobilizing them for 2 seconds. If hit by a moving enemy champion the ball will not explode, but dealing 80/130/180/230/270 (+0.6) magic damage and immobilizing the enemy champion for 2.5 seconds. Cost: 60 Range: 900 Cool Down: 12 E: Dark Flight - Zarion uses the shadows to form wings and take limited flight, increasing his movement speed. Passive: Zarion can ignore unit collisions with minions and champions. Active: Zarion takes flight, gaining 15% movement speed for 4 seconds. Cost: 60/70/80/90/100 Cool Down: 15.5/13.5/11.5/9.5/8 R: Baneful Grasp - Zarion uses one of his past chaotic magics sending out nether coils and damaging the champions in front of him. Champions nearby are afflicted by Black Touch damaging them each second, if the champions die while afflicted they will explode and cause devastating damage to enemy allies nearby. Zarion sends out nether coils dealing 50/70/90 (+0.5) magic damage and afflicting enemies with Black Touch, dealing 150/280/340 (+0.8) magic damage over 4 seconds. If enemy champions die during this effect it will explode, dealing 150 (+25) true damage to surrounding enemies. . Cost: 100/150/200 Range: 780 Cool Down: 200/160/110 |
LORE
Currently in progress need help

QUOTES
Upon Selection
- "None can escape the shadows of despair!"
Movement
- "You dare command me!"
- "None shall survive!"
- "My power hungers!"
- "Bask in my presence."
- "Darkness falls..."
- "As it should be..."
Attacking
- "Cower within the shadows!"
- "Perish!"
- "Is this it?"
Taunt
- "Feeling good? Come then!"
- "Your shade should be of use. Now die!"
Joke
- "I don't joke around..."
- "You think I'm a joke?"
- "Good luck with the shadows tonight summoner, Hahahaha..."
Upon using: Baneful Grasp
- "Come over here!"
- "Hahahaha!"
UPDATES
- 1st Update: Abilities reworked.
- 2nd Update: Added champion quotes.
- 3rd Update: Fixed Errors.
- 4th Update: Passive and R reworked.
- 5th Update: Baneful Grasp is no longer a pull, but damage overtime.
- 6th Update: Typos and Grammar.
Check out my other Champion Concept's
http://na.leagueoflegends.com/board/...0#post32113740
http://na.leagueoflegends.com/board/...9#post32407579
( Art is NOT mine and just an idea of champion appearance, I do NOT take any credit for any of the attached Artwork. )



