Quote:
Originally Posted by Tokenpriest
Have your jungler camp the teemo lvl 1-5 and then laugh at him once he hits 6 with <20 CS and multiple deaths. He has no reliable escape against good cc jungler and if you buy sweeper/lantern you can push into their jungle every minute and clear more shrooms. I beat a team with Darius top teemo bot and lee sin jungle just because I bought lantern for teemo, had 2 exhausts on team for Darius, and aggressively gabled teemo early to shut him out of farm. Teemo is not hard to beat if you understand his limitations.
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This is completely true, shut down teemo and darius early, then you'll be too tanky or powerful for them to pull off the cheap stuff.
When I face the OP teams, yes, I work around their stupid amounts of OP.
The problem here is that their OPness carries to late game so hard, that you're only given the option to stack magic resist to go anywhere on the map, letting lee sin and darius destroy you. Regardless, then you aren't doing much damage.
In short, if the enemy players are teemo and darius and they get shut down HARD, they can still wait for late game and force you to turtle. Based on this, seeing an certain group of enemies on the loading screen, and knowing that you'll be turtling until someone messes up is pretty dreary. If ANY good comes out if it, it's that it's good practice.