stop crying that they removed force of nature. it's not even that useful given the other items we got.
the MR items currently all have very powerful primary and secondary abilities...
do we really need a dedicated MR item? seems like the ones we have already has other pretty powerful stats with them. u can always put 2 together for more potency.
tdps can grab 3 of them (maw+ga+bulwark) and make use of it's other attributes.
apc just sits far and doesnt really matter... if they go close like eve, they can build tanky (roa+banshee+abbys) and have AP still.
adc just needs one of them (ga/banshee/merc scim) as they know where they should position.
supports got tons of hp+mr+active items.
now, tell me... y do u want a dedicated item for mr like FoN again? need health regen that badly? slap on a warmog then slap enemy team members.
-----ITEMS WITH MR-----
Runic Bulwark - jungler/top/tank
+400 Health +20 Armor +30 Magic Resist UNIQUE Aura - Legion: Nearby allies gain 10 Armor, 30 Magic Resist and 10 Health Regen per 5. (Unique Auras with the same name don't stack.)
Twin Shadow - support
+50 Ability Power +30 Magic Resistance +5% Movement Speed UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts for 6 seconds to seek the two nearest enemy champions. If they touch an enemy champion, they slow his Movement Speed by 40% and reveal him for 2.5 seconds - 120 second cooldown.
Mercurial Blade - jungle/top/tank/ADC/APC
+60 Attack Damage +45 Magic Resist UNIQUE Active - Quicksilver: Removes all debuffs from your champion. If your champion is Melee, this item also grants 50% bonus Movement Speed for 1 second - 90 second cooldown.
Mercury's Treads - n e one
+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds and immobilizes are reduced by 35%.
Mikael's Crucible - APC/support
+300 Mana +40 Magic Resist +9 Mana Regen per 5 seconds UNIQUE Passive - Mana Font: Increases your Mana Regen by 1% per 1% Mana you are missing. UNIQUE Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health - 180 second cooldown.
Maw's of Malmortius - jungler/top/adc
+55 Attack Damage +36 Magic Resist UNIQUE Passive: Gain +1 Attack Damage for every 2.5% of your Maximum Health you are missing. UNIQUE Passive - Lifeline: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 400 magic damage for 5 seconds - 90 second cooldown.
Guardian Angel - n e one
+50 Armor +30 Magic Resist UNIQUE Passive: Revives your champion upon death, restoring 30% of your Maximum Health and Mana - 5 minute cooldown.
Abbysal Scepter - apc/support/tank
+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.
Athene's unholy grail - apc/support
+60 Ability Power +40 Magic Resist +15 Mana Regen per 5 seconds UNIQUE Passive: 15% Cooldown Reduction UNIQUE Passive: Restores 12% of your max Mana on Kill or Assist. UNIQUE Passive - Mana Font: Increases your Mana Regen by 1% per 1% Mana you are missing.
Banshee's Veil - n e one
+300 Health +300 Mana +45 Magic Resist UNIQUE Passive: Gain a spell shield that blocks the next incoming enemy ability. This shield refreshes if you haven't taken damage from champions in 25 seconds.
Spirit Visage - self sustains
+50 Magic Resist +200 Health +15% Cooldown Reduction UNIQUE Passive: Increases your healing, regeneration and drain effects on yourself by 20%
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