Originally Posted by Fomorian27
Dear ezreal, you've explored the concept of directionality in the past with mechanics like mocking shout that only slows when the target's back is turned, or cass' ult which only stuns when the target is facing you, but how about a champ that takes less damage from one direction than another? Say, he's got a giant shield, so he takes less damage from the front than when he's retreating. If you feel that's too restrictive, how about a champ that can alter the direction from which he can take less damage, say a psionic mage that moves a psionic force field around his body?
Or somebody with a giant shield as described, but who faces towards your cursor, even while walking (With slightly different animations for when he's walking sideways or backwards, of course).
That way, you could implement skill-based blocking, where you would have to make sure you were tuned in the correct direction when an attack comes, but can run in another direction between blocks.