Now I would like to go on the record by saying I'm no expert on Twitch, but I have played over 200 games with him so I like to think I know a bit about him. Unlike some people I think he is in a pretty good spot overall after the remake. I do however see he could use a few tweaks to his kit.
Deadly Venom - His passive is great and is perfect as is. No tweaks I can think of for this skill.
Ambush - Ambush is good, the 8 seconds are actually pretty long. However I still find that if could use a few tweaks. The first tweak would be that Ambush's movement speed buff would start when Twitch is trying to stealth as well. There have been many times when the delayed stealthed caused me to get killed because I wasn't fast enough to escape. The movement speed buff itself could start off small and over the course of the delayed stealth increase to 20% when completely stealthed like it is now.
The second tweak would be to cut his attack speed steroid in half at all ranks and make it a passive instead. In its place after he unstealths his auto attacks would apply two stacks of Venom to a target for 5 seconds. This I feel would make up for the lack of attack speed, and give Twitch a more venom based gameplay like Riot planned.
Venom Cask -I like this skill but I think it could should do a bit more. Because of the fairly slow speed of the cask and with the somewhat small range you have to aim it carefully. To always have carefully calculate where and when to throw your only source of cc, just to have it do nothing if it misses is a bit unforgiving. Considering that missing your slow can cause you to die or cost your team a kill.
I've noticed Varus' Hail of Arrows and Graves' and Smokescreen both persist after they land, so why not Venom Cask? The tweak would be if an enemy is in the impact zone of the cask when it lands it will still apply the 2 stacks of Deadly Venom as normal, but instead of the venom disappearing the venom would linger making anyone who walks through the venom to be slowed by the same 45% at max rank.
Expunge - Holy hell is this skill good. The only tweak I can think of for this is the cast time. It is very short, but I wish it was just an instant. Its extremely annoying to have Twitch pause in tracks just to use his most crucial skill. This pause will cause you to lose out on an auto attack or two, so when every second of your ult is precious, those missed attacks could have caused you a kill.
Spray and Pray - This skill still fairs fine with the damage decrease through additional targets. Without it Twitch just tore holes through teams.So the change was necessary and I completely agree with it.
The tweak to Spray and Pray would tie into Ambush's passive. Once activated Twitch would gain double the passive from Ambush for the duration. Now it will no longer be necessary to go stealth just to get the most out of your ultimate with Ambush's steroid. I think now that Twitch has the damage reduction its finally time to (somewhat) put his steroid back on his ult.
Well those are all the tweaks, nothing too big or anything. I would like to hear your opinions on these. If you disagree with them please feel free to let me know why. If you like them hopefully they can be implemented into the game to make Twitch that much better.
*Edit* Instead of having a two Deadly Venom buff, Twitch could receive an ad increase. The ad increase would be removed from his ult all together, and placed on Ambush instead.Then the scaling would be changed from 20/28/36 like it is now to 7/14/21/28/35.
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