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Personally, I'd like to see Teleport happen. Just not with current revive wave/timer system. Because the current timers basically make it into a better, lower cooldown Revive summoner.
However, if we were to try implementing Teleport *before* adjusting the revive timers, I would do it this way: Allow teleporting only while standing on a fully charged, uncontested point to another fully charged, uncontested point. Since it would be a mechanically different summoner, could even adjust the cooldown to be more appropriate. Call it "Gate" to avoid confusion and burden of knowledge yada yada. This would allow Teleport to serve function of cross map mobility for reinforcing points, but prevent it from being a better revive, and prevent it from being a "bail bot lane from gank or stop backcap" button. On the other hand, it still holds some interesting strategy in that a freshly captured point can be rapidly reinforced, and it gives another option for the bot laner (can switch to top in anticipation of a major fight). |


