Worm, The Armageddon
Passive: Upon dying, will blow up TNT dealing 40% of nearby champion's health in true damage leaving a gravestone behind.
Q - "Sheep" Launches a sheep that will leap to random locations, detonating after 5 seconds. Activate again to detonate. Does *% damage + 8% of their health to any champion caught in the blast.
W - "Poke" Pokes a target champion, stunning them for 5 seconds.
E - "Holy Hand Grenade" Tosses a Holy Hand Grenade at target location dealing moderate damage to surrounding champions while blinding, knocking up, suppressing, knocking back, snaring, stunning, silencing, taunting, charming, poisoning and slowing all those caught in the blast.
R - "Sudden Death" Blows up every structure on the map aside from each Nexus, kills every minion on the map and keeps anymore from spawning, every champion lowered to 1 health, raises the river level causing anyone who goes in it to drown.