Originally Posted by angryWelchMan
The person above me is a little wrong. this is going to be a long post as I will try to explain everything this thread also explains a lot especially in the first post (by roit)
First thing is that your league division and LP have nothing to do with match making. Your matching making is purely on your MMR(a new reformulated hidden elo). If you play your placement matches win them all and get placed in gold 4 but then go on a 30 game losing streak. You wont drop below gold five but will have a 10 and 30 record and your MMR will probably drop to low silver or upper bronze. Publicly your lucky streak in your placement matches means your are a GOLD 5 player but your skill doesn't seam to be at that level so your playing with all low silver/ upper bronze players based on your MMR.
Secondly your need to understand what happens when you win a game. When you win the system looks at the average MMR (skill level) of your team and the opponents team and gives your a certain MMR gain based on the difference. If your teams MMR is higher then you should have won and you don't gain a lot of MMR however if the enemies MMR is higher then you should have lost and therefore your MMR is increased more.
Now to keep your MMR from fluctuating too much based on a lucky win from being carried there is an additional variable called confidence. I'm not sure how is works other because riot has only mentioned it in passing and its hard (impossible) to observe but it measure how sure the system is of your MMR and correlates with number of games played (because more data leads to greater confidence). The higher this number the less MMR you gain or lose per game. This is very similar to the old elo system however it is all hidden. I will try to riots reasoning as to why at the bottom once i have explained how the system works
Now there as the new visible level with the league system. Each game the system again looks at how hard is was to win based on the difference in MMR between the teams and gives you a reward of LP. The Harder it was to win (the enemy has a greater MMR) the greater your gains and the lesser your losses.
There is one more phenomenon regarding LP gains. Note this only effects gains and not losses. If you are in the 1 division (silver 1 gold 1 ect) the system looks at your MMR based on a guidelines for each tier. For instance silver players should have at least and MMR of 1050(this may not be the exact right number). If your MMR isn't close enough to the next level, the system will "clamp down" and give you only 1 or 2 lp per win until you get your MMR up to close to the next level expected MMR. there was a thread in GD I think (which i can't accesses right now for some reason) that goes more indepth about clamping and they tried to easy it up in the last patch
There are two purposes for the new system. The first is to solidify accomplishments. For instance once your gold your gold for all of season 3 even if you forget how to play as long as your play a ranked game every now and again. The second is that with one logn ladder advancing is discouraging because "woot im 314567 place now
" under the old system versus "yes i jsut made gold 5
" under the new system.
As for exact numbers, you can guess at your MMR based on your LolKing score. My LolKing score is 1150 and i have gain 74 in the last seven days. I am 1/2 in my advancement series to silver and have been gaining about 20-25 LP per victory and losing 8-10 per loss and haven't experienced clamping. To get the numbers for Silver 1 you could look up some people in your league who are raising on lolking.net and see what their LolKing score is.
As for your last question. The only way to improve your MMR is to constiently win. Your LolKing score is 1452 and to advanced to gold i think it is around 1500-1550 needed so your probably experiencing a little clamping. In the last seven days your gone 24 and 26 but gained 8 on the LolKing score. To get to gold your going to need to increase that Win % probably
Again, this isn't really telling me anything I don't already know.
You say you gain 20-25LP per win and lose 8-10 per loss... this seems to be the case for most people I talk to. I gain ~7-12 per win, and lose ~14-18 per loss. I was at 1500 elo before the new system, and my LoLking score/elo has remained between 1450-1500 since the new system implemented. I'm not experiencing recent clamping, I have been clamped from the start.
All of the stuff about how my team's MMR being higher some games and that is why I get less LP for those games doesn't make logical sense because I have always got nearly twice the LP for a loss than I have for a win, after about ~40LP. It isn't like I get a lot of LP for a win one game, then less the next, based on my opponents. It seems more like I get less and less the further I get towards 100, no matter what. If I keep winning, I will never get more LP one game than I did the game before.
However, other people I know who have risen from Silver 4 or 5, and are now in gold, with an overall worse win percentage than myself, get similar gains to you (20-30 for a win, 8-12 for a loss)... with no scaling or clamping. This means that you only even have to win ~33% of your matches and you will still rank up?
Again, thank you for your speculation on how the system works, but pretty much all of the points you made don't make sense based on the facts I already know or have experienced.