Quote:
Originally Posted by subninja
To clarify my post slightly, the pieces will tend to spawn more favorably towards Zac. In jungle and when in lane (alone) they'll tend to spawn VERY close. These changes should be out on PBE sometime in the next few days.
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Wait, wait. You fixed them in lane and jungle but not in the situations that were actually a problem?
I don't mind running around the wolf den like an idiot for free health. I do mind killing myself in a team fight because I can't run around like an idiot. Until you let him actually position himself in team fights AND use his abilities AND not commit suicide, you are wasting your time.
Right now, using Zac's abilities in a team fight that isn't going to be over before his ult is done is bad. I made a thread on it here a couple of days ago and I've been wracking my brain for a solution ever since. Can't come up with anything. Except scrapping the whole blob thing. Which I'd hate to do, because it sounded cool. Unfortunately for a melee tank with no mobility, he can't be required to chase little goos in the middle of a chaotic team fight. And he has to or he's essentially hitting himself with a BotRK, an item designed to counter him. Logically it just doesn't work out.
Please fix him. I was looking forward to an AP tank jungler that wasn't permabanned or Maokai, but I can't justify using him with this kind of backwards mechanic.