Quote:
Originally Posted by subninja
Thanks man, glad you're enjoying him 
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i love how zac plays now that the costs have been adjusted i did have a couple idead you might "bounce" around tho.
when i first heard about his passive and saw how they worked i was kind of hoping they would move towards each other instead of the position he died in that way zac might be able to position himself to be better able to come back, in addition to allowing enemy's to possibly counter-play him into spawning in a more favorable location for them.
also have you though of putting health scaling on some/any his skills in replace of /addition to ap ratios?