Zileas, how do you feel about Rng elements early game? Just as an example, I went against a Gangplank a few days ago that was getting insanely lucky and critting me on almost every attack in lane. Now while that may be fun for him and hes probably falling out of his chair laughing, it isn't really fun to go against something hitting that hard early game without a way to really avoid it.
For example, when I dodge hooks against Blitz crank in lane, I get a sense of satisfaction from it and it makes it fun to go against this ability. But non stop crits? Thats not really skillful or fun for the person being crit.
Now to turn the situation around, what if i'm playing a character like Gangplank and I have tons of crit based runes, but I almost never crit early/mid game? It makes me frustrated that i'm getting unlucky all game and makes me feel useless, since without crits, i'm not hitting very hard.
What about Dodges? Having someone dodge 5 consecutive attacks in a row early game as an example is pretty frustrating, and really takes no skill on their part.
Late game these stats are almost needed on some champions, so I understand their worth there, but the degree that they can effect the early game is just mind boggling.
I mean there really is no way to beat this,
As an example, if i'm dying to Morgana's dark binding due to being jumped by her team after being hit, I can buy items to counter it, which means I have the knowledge and tools to counter her Dark Binding, which gives me a sense of satisfaction, as well as the fact that its fun to successfully dodge a Dark Binding, while for Morgana its fun to hit with a Dark Binding.
Rng elements early game just seem to remove all of that.