Since both sides are guarented 2 points at the start, Windwill will be the most valuable. In a tough match, whoever gets that 3rd point and can defend them long enough will win. I think the start will be 1 bot, and 4 windmill, with one person capping the other point along the way. This gives the best chance to get windmill, then if you can defend what you got you'll win. The one that went bot will defend the close 2 points by simply trying to harass anyone that tries to cap and calls out incomings, and will have to be a good defensive champ. After this I think it will split into 1-2-2, with the one defending which ever two closet adjacent points and the 2 groups of 2 going around and capping/coming to help defend the one.