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Originally Posted by originial
Atma's Impaler
Total Price: 2355 Recipe Price: 825 45 Armor, 18 Critical Strike Chance. UNIQUE Passive: Physical attacks deal an additional 2% of your max Health in damage. |
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Originally Posted by New Change
Atma's Impaler
Total Price: 2355 Recipe Price: 825 45 Armor, 18 Critical Strike Chance. UNIQUE Passive: Physical attacks deal an additional 2% of your base Health in damage. |
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Originally Posted by Lee Sin
Health: 1958
Attack Damage: 113 Speed: 325 Armor: 82.6 Magic Resist: 52.5 Critical Chance: 0% Health Per 5 Sec: 18.85 Range 125 |
Thats how Atma's works now, but with the change lets see how it looks.
If Atma's were to scale off your base health you would only be gaining AD off of 1958 at max level. At level 18 Lee would only gain 39 damage for his maximum base health. This is a pretty solid solution. It completely removes warmogs from the equation which is the core problem. Buying warmogs should be about the bonus health, not about gaining damage. Atma's still functions as it should and will still support the tanky dps builds. What it won't do is allow someone to gain a free BF sword along with 45 armor and 1370 health. It also will depend on the champion level which is great for scaling all game.
The problem isn't Atma's as an item. It just provides to much AD for being a defensive item. Yes it takes time to farm Warmogs, but at the end of the day killing minions is pretty easy. Allowing for base health scaling should stop a great deal of the QQ, but still enable skilled players to dish out Tanky dps damage.


