So Brackhar, you said that when it comes to DoTs and capturing points only the initial damage is counted as an interrupt so long lasting DoTs don't stop you from capturing for seemingly forever.
This is cool.
However how will this work with Singed? Would it be that continuously standing in it has the same rule apply where only the first damage you took interrupts, or would the constant refreshing of it continually interrupt?
And if standing in it doesn't continually interrupt, couldn't he just turn his poison on and then off again or run in circles so you have a tiny moment unpoisoned and then it's fresh again so he could deny a point incredibly well?
It seems like there should be a grace period with something like this, where it's X seconds after the first damage application.
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