Hey Krald, great guide!
I read your guide, but skimmed most of the other comments....I did see someone addressed your item recommendations, namely the one for aegis (almost every tank gets this, so this is usually redundant), and wit's end (only effective on low mana champs, otherwise best to get more damage, but I believe you addressed this with the mention of the recommended champs).
I agree on the tankage--usually better to get tank (either MR or armor, depending on other team) after Madred's (or even before, if need be), but I was wondering about frozen heart--I was under the impression with flat CDR runes and blue buff (which I usually grab, along with the neutral monster buff mastery), I thought that hit the cap on cooldown reduction?
Also, I find myself generally preferring to hold off on lvl2 boots (or usually, merc treads, except for the rare occasion of melee heavy teams where ninja tabi's may be more desirable) and preferring to get 2 points into 'E' before level 10, but I as well change up my skill point allocation, depending on how fast team fighting occurs (in which case, I'll put more into 'W')...but in general, 'Q' is the first to 5 for me, with emphasis on R at 6, 11, and 16, and 'E' last to level.
I was wondering (and maybe you addressed this) why you didn't mention Black Cleaver though, as well as Guardian Angel. I almost always get guardian angel as my first tank item (besides boots), unless the other team is heavy either magic or melee damage.
Black Cleaver I feel is a great item for warwick, but usually I only get this if I feel I our team is in need of more dps and I can get away with it (as in I won't regret getting this over more tank), at least, I feel it's more desirable and effective than Wit's End.
I'm not much of a fan of lifesteal on warwick, given I think his 'Q' and passive do a great job of keeping him up, but wondering what you thought of it? I noticed you did recommend Starks, and typically I don't grab this, but usually this is due to another dps provided the aura...any thoughts on bloodthirsters or other lifesteal heavy items?
I feel that the other popular junglers--Udyr and Olaf--are pretty difficult to bring down 1v1, and I'll often have to disengage as they have either superior damage or tank (even when at the same level). Not much experience with Amumu or Fiddlestick junglers, and only an occasional Yi or Xin Zhao, but I feel these two (Udyr and Olaf) are your more likely adversaries in addition to other Warwicks, and I was wondering if I'm alone in this experience (having to run away), or if you have more focused tips on these two...
Finally I think that Warwick's have an issue with blowing their Ult's way too soon. I think there are times where it makes a great opener (such as catching someone, and keeping them there for your team to smash who are very close by), but all to often I find that people over estimate themselves against warwick, and won't blow their escapes until its too late, if you save your ult for the*END* of a fight. More often than not, if you open with the ult, when you finish your ult, you're either in a bad situation, or the person gets away...Didn't know if you had more thoughts on this?
Thanks for the guide!