I tried that, and the same thing still occurs. I can sometimes connect to a game, but it will lag out and I will have to reconnect to the game. I get to play, but I am usually 2-3 levels behind since I had to reconnect.
body = (Object)#1
clientId = (null)
correlationId = "F7F3D3CA-0834-2D8A-03EF-F723D6D6A5A9"
destination = ""
extendedData = (null)
faultCode = "Client.Error.RequestTimeout"
faultDetail = "The request timeout for the sent message was reached without receiving a response from the server."
faultString = "Request timed out"
headers = (Object)#2
messageId = "20926F98-A6A2-DCEA-3D5C-F7244C17DD14"
rootCause = (null)
timestamp = 0
timeToLive = 0
Is the error I got this time.