Originally Posted by Baulien
For some silly reason I do Crit chance over crit damage on my DPS runes. Maybe I should switch that out.
Currently testing a mana/HP regen build. It's got some odds and ends thrown in to fill the gaps, like magic resist and cooldown.
Unfortunately I don't play near enough to properly collect data on my builds and come to any kin dof meaningful conclusion.
To all involved here, are you using raw stat runes or per-level/18 runes? I try to avoid the /18 runes since, well, I kinda suck and don't always make it to 18. I need as much help as I can get in the early game.
I Like Crit chance over Crit Dmg simply because by % the math adds up, well in most cases.
I run 24% to Dmg and 9.54 % to Crit chance right now, if i droped the 24% crit damage and got oh say another, 10% to chance that means id be critting 20% more than the average joe. (lets say the Average joe crits for 5%) so 1/4 shots will crit for 200% dmg, with the assumption that all playing get a default 5% to crit and i have a bonus of 20% to a grand total of 25%
now if i droped the Crit Chance and got all crit damage, say for 40% to Crit Dmg but only 5% to crit. That means 1/20 shots hit for 240% damage
so if i made 20 shots each normal shot for 50dmg but 1 for 240% = 1070Dmg
and if i made 20 shots each normal shot for 50dmg but 5 shots for 200% that = 1250Dmg
All Crit Dmg = 1070
All Crit Chance = 1250
Now the Real math kicks in when your looking at specific Item builds/Champions that you know have large Crit % or Crit Dmg
If you know your going to be running with someone wth high Crit Chance like ASHE (by default her crit % goes up every 3 seconds until you make an Attack, and then progressivly drops back to Default Crit %, Then you KNOW you need crit DMG, simply because your already critting like a someone on crack
but if your playing someone like Twitch who's whole build is based on Attack speed, than you KNOW you need crit chance because you will be attacking SOOO much your crits will hit more offten.
So play it smart and just do that math and you will find the right balance of Crit % to Crit Dmg