Heretic, I love the guide. Even though the playstyle you advocate isn't one I fully agree with (yes, I know my value system gets in the way of my ability as a player. No, I don't consider Moar Power worth the sacrifice. Everyone has different priorities), I considered it very well written and quite insightful. Excellent work, and I can only hope you continue to maintain and refine this guide: It has the potential to be a defining source on it's subject matter.
That being said, in the interests of helping improve the guide, and being a minor bit of a language geek, I thought I'd offer a little bit of editing advice.
At many points in the guide you use the phrase "risk adverse." While the two words do sound similar and have similar meanings (thus making this a common mistake), the actual word you want in the sections containing this phrase is averse, not aDverse. Something that is adverse is actively opposing or contradicting you: making your life more difficult in some fashion. Adverse conditions, adverse criticism, etc. The state of being averse to something, however, is a mental state in which you feel strong antipathy, hostility, or a desire to avoid something.
Like I said, it's only a minor edit, and ultimately not going to impact much. But I would like to see this become the highest quality document it is capable of being (I reiterate: there is SO much potential here), so I hope you don't mind the small correction.