So the problem here is this: What about the people who started to play this game because they like how it was. New characters are AD Assassins out the yin yang. New tanks or supports? Not likely.
Flash is the skill that MOST ruins people dying for their bad play. That is slightly altered, but the skill fortify that isn't even used 90% of the time has to be done away with? Where have I ever seen someone go, that game woulda been over at 25 minutes if Rammus didn't have fortify!!!!
Miss it or not, the game just fundamentally changed. They ganked the Hextech Gunblade by removing offense... well there's a mixed bag....
I feel that the last 3 weeks of changes are full of rash moves to start some season that I don't even want to take part in anymore. If I just wanted to play an all offense game, we just got Dominon for that. But now EVERY game mode needs to be ALL ACTION!
How about removing a minion from the wave, or boost all movespeed 10% of add the dumb xp rates of Dominion. The game mode sucks because it isn't quality. Xin's and Shaco's and Akali's are going to destroy because the game supports only one real defender and that is Heimer.
Actually I just called it, Heimer's turrets too defensive in nature, removed and he is now changed to AD ASSASSIN! wooo hooo!
Basically I just got a bad taste from all this tinkering. We got a stupid Tribunal to do Riot's job for them, yet on matters that truly change the game, we are largely posting to a brick wall with little feedback. Preak and Taco's quotes were weak as hell. Some lame cry about invulnerable is OP like Tryn and people all hate Tryn.
Just full of bad moves. Maybe the 15 year olds think they like it, but the turrets are in the lanes for a reason - defense. Want all offense, just remove a turret. Shorter games and more room for the gankfest.
Disagree if you want, but I rambled off 10 things that are just as plausible as the need to trash a skill that isn't doing any harm.