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Originally Posted by jonnychaos13
i think that would be a good idea more then once i was left alone and was chased into the river. having baby baron show up to kill the ones chasing me would be nice. and so set my self aside from the rest here i have read and understood the topic at hand. make some stats for this baby baron and i think this could be something but make it like a regular monster only stronger slightly and make more then one pop up.
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The stats would have to weighed by the makers of the game in order for it to be fairly done! Not saying that if I knew all monsters stats I wouldn't be able to come up with working variables it is just that they have a full team of people which could come up with better stats than I could! But I was just throwing this idea around and seeing if any of the riot crew members would be interested in taking it up for what it is at this moment!
Possible stats would be: 3500 health
200 hit power
.4 or so attack speed (meaning close to 1 attack every 1.5 to 1.2 seconds)
50 armor (so it would not be a piece of cake to kill)
10 magic back lash per hit it takes!
5 to 20 magic resist (so the monster would not be strictly a magic taken down monster!)
Possibly a growth per death ratio incorporated in the stats of maybe 7% and these stats reduced by 20% to accommodate lower level champions to be able to take it down! Along with the gold per kill being increased per death to facilitate how much tougher it was to kill! The only stat I would not consider changing much would be the attack speed of this monster then maybe increase it by 2 to 5% per its death! MONSTER does not mean imposing and impossible to kill in all the monster movies I have watched! At least that is my take on that subject!
Anyway write comments and up vote or down vote this accordingly!