ya the current exp/coin from jungle really sucks. i tried it out yesterday just to see how it would and i found a few things.
1, the health you get from wolves/wraiths ect isn't a paramount large heal, it does very little tbh.
2. the exp gain is so low that i don't think i'll be playing jungle anymore unless NOBODY else wants to *which will now often be the case*.
3. the coin loss is a huge injury, i can deal with 300 down from 500 on madreds since i don't fully rely on them, but the coin loss is huge, i mean i used to do wolves > smite their wraith > my wraith camp > my golems and have about 500ish maby 600 if i was lucky in gold. now i'm lucky to have 1/2 that, i'd rather stay in lane and last hit with a squishy melee char vs 1 high dps ranged ad, and a ranged cc ap. you get jack from jungling now till really late game, it's not even worth being in the jungle till 10 minutes in now.
yes i admit they spawn faster, but that don't really matter considering with the ORIGINAL SPAWN RATE, i still got to all 3 wraith, wolves, and golems just about right when they respawned anyway, killed them just as fast, AND got twice the coin and a lot more exp then i do now. late game scaling into the jungle isn't worth completely ruining the early game, jungle was good because you didn't get so underfarmed undercoined and underlvld you kept up with top and mid lane allowing ganks, now your 1-6 is SLOWER then the duel lane, AND you get less coin then the duel lane which has tends to share their coin farm unless the support lets the tank/ad/carry ect last hit most of them.
late game jungle isn't worth it, since by the time your in late game you should be team fighting, pushing, ganking, and otherwise locking them down and attempting to win, if the've done that to you enough then your enhanced jungle will just help them since if the game turns one sided you can get locked in your primary base allowing them full access to your jungle = late game jungle don't matter. even if the game is off and on both ways the enhanced late game jungle helps a tad but ganking and teamfighting is still what you should be doing, not just for the coin from the kill but the 1 player down for 40 seconds helps you more then a little extra from jungle.
if you really wanna put that much of a paramount adjustment *nerf* to the jungle then why not just remove it entirely, since it's only use now is to keep somebody out of top lane for a solo lane farm, and alittle rando cc from the bushes since as it stands dps jungling *nocturn for example* won't be able to gank nearly like they were in the past since WAY less coin and heavy underleveled to mid and top lane *2/3 of your ganks and top being your primary gank target* is nearly useless.