Games will be available only in Custom game, IP reward same as in CO-OP mode. Can be played on any map.
game mode goals are the same: TF or SR - destroy nexus, Dominion - push opponents to 0
This is just a fun modes!
REFLECTION (special case of custom mode)!
EACH PLAYER CAN CHOOSE ANY CHAMPION! EVEN THAT, WHO WAS PICKED!
SAME FOR OTHER TEAM!
It will give more flexibility to mode!
Can be done combinations: 1+4 and 2+3 or 2+1+2
(eg 4 Garen + 1 Teemo, 3 Trydamere + 2 Ashe)
MIRROR MODE (special case of REFLECTION mode)!:
Double Mirror (all champions in 1 team are identical, same for opposite team) and Single Mirror (all champions are the same) game!
Host decides what champion will be mirror in Single MIRROR mode (or Top Players at Double Mirror mode), can pick only from free rotation champions!
(want to see 10 Ashe, Ez, Lux, Kart ults; Twitch, Eve - hide-and-seek)
(5 SOROKA vs 5 OLAF - http://www.youtube.com/watch?v=Kxs3VUtYyvU, time 2.50)
a) one team picks for another
b) you pick for your self, then teams' champions will be changed
|Additional game option: disable 1 or/and 2 line(s) activity|
NEW OLD MAP
open training map (where we play as Ashe, there also Yi and Nunu+Willamp), so we could play 5x5 3x3 all mid (random or other)
And at least people would stop raging on RIOT about new champs and maps!
Same things happened after RIOT released SPECTATOR MODE - this gave RIOT some "CALM" time!
additional modes from other players:
Sgt Karil II: http://na.leagueoflegends.com/board/....php?t=1479850
ECHO WARD - Shows enemy (even stealthed) on mini map without revealing area on a map
Players will see moving black circle(s) with red center (or any other noticeable mark - e.g. pinging small dot)
If unit is moving in a bush and in ward zone - also will be detected
doesn't detect hidden objects (wards, turrets, box, ...), neutral creeps or static units (static enemy champions)
Important: ward never shows what kind of unit and never reveal it; Ward only shows it's current moving position (on mini map)
Role: New ward type
PRO: cheap; longer working range than sight ward; detects stealth champions; detects champions in the bush without being placed there;
CON: can't detect static units (even if attacking) or neutral creeps (even if moving); doesn't reveal area; doesn't reveal what kind of enemy unit
last: 3 min
ECHO WARD can be detected buy vision ward or oracle elixir
Can be affected by SCOUT mastery
The most easiest way: IMAGINE SONAR (also known as ECHO-LOT or HYDRO-LOCATOR) pictures!
HERE SOME RANDOM FROM INTERNET: