the only thing similar in trist and kardel is the ulti, all of trists skills however are from dota, with exception of rocket jump which is kinda like PoTMs leap with a damage effect added. Her attack speed spell is seen in multiple heroes and her explosion on death is taken from Sand King.
Its Techies turn to get a remake!! So i read the forums a lot and notice, A lot of people want a Engineer type skill, while i feel this is good i also would like a trapper type hero Like techies aswell, so i feel i can combo this together and make:
Ratchet - The Bantam Technician
Synopsis - Ratchet is the Lead demolitions expert for the Bantam city scouts, and lead advisor for the Bantam technicians group.
Lookslike - The same thng that teemo is, Goggles on, some sort of Techies jacket and carries around A rachet as a weapon and explosives in a backpack.
(Q)Bouncing Bantam Mine: Rachet Places a Bouncing Bantam mine at target location, the mine becomes ivisable after 1.5 seconds. When a enemy unit runs within 200 units of the mine, it sets it off. The mine jumps out of hiding towards the unit who set it off exploding on impact, if unit can outrun the mine, the mine will settle and return to invisability.
(W)Bantam Special Grenade: Ratchet throws one of his Special grenades into target location, when the grenade lands it throws tiny shrapnel pieces into the area hitting random foes. Shrapnel Damages enemies and impares their movement for a short time.
(E)Mana Diffuser: Ratchet Constructs a Mana diffusing structure that diffuses mana in the area. Mana diffusion accurs when any unit casts a mana consuming spell. The Diffuser will capture the mana, diffuse it into the area replenishing Freindlies mana and dammaging Enemies lifepoints based off a ratio of mana > dammage spread evenly.
(R, Ultimate)Bantam Siege Tank: Ratchet Constructs a Bantam siege tank for him to ride in, Being limited to parts, Rachet can only construct a tank that lasts momentarily before breaking down and self destructing. While in siege tank mode, rachet has a ranged attack, Heavily increased dammage, and a slower attack speed. When the tanks timed life comes to an end rachet hops out of the tank, then the tank explodes dealing Heavy dammage in a small area. Construction time All levels is 3
(Passive) Expertise- Ratchet prides him self on learning more about his abilities. Every time Ratchet Uses a skill it improves it slightly, Stacks Five times
Bouncing Bantam Mine - Trip Range 200,225,250,275,300 Mine Dammage 100,150,200,250,300
Bantam Special Grenade - Dammage per shrapnel 50,75,100,125,150 Slow per Shrapnel 5%,10%,15%,20% (Max 80%) for 1.5 Seconds Releases 10 Shrapnels All levels
Mana Diffuser - Construction Time 5/4.5/3/3.5/2 (Diffusion Explanation - If a spell cost 100 mana, it will restore at 1x, 1 point of mana per mana spent for spell divided evenly to all allies in area, and Dammage all enemies 1 dammage per mana spent divided evenly.) Mana Ratio 1x/1.5x/2x/2.5x/3 Area of effect 200/300/400/500/600
Bantam siege tank - Dammage Per Level +60/+120/+180 Attack speed reduc per level 35%/25%/15% Self Destruct Dammage 250/350/450 (does Half to towers)
Bouncing Bantam Mine - Increses Range by 20 units, Max 100 Increases Dammage by 10, Max 50
Bantam Special Grenade - Increases Ammount of Shrapnel by 2 Max 10 (Note:Not all Shrapnel will hit, even if unit is alone, Shrapnel spreads randomly)
Mana Diffuser - Reduces Construction time by .25, Max 1.25, Increases Aoe by 25 max 125
Bantam Siege Tank - Reduces Construction Time by .25, Max 1.25 Increase dammage by 10, Max 50, Reduces Slow attack by 1% max 5%
Just kinda through together some numbers, nothing for me to set, i dont know how balanced it all is, i guess all changeable