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Originally Posted by Lyte
2) Transitioning from Normal to Ranked Mode
Currently, we do not do a great job of educating players on the transition from Normal to Ranked Modes. What would players like to see here? What should the expectations of Ranked be? For example, Ranked could be "Bring your best, every single game!"
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While this is important to me this does not bring as much weight to the table as the #3 below. Still I consider ranked education missing. This would need to be addressed instead as a player needs to complete 10 normal draft mode games to unlock ranked in order to understand the basics of ranked picks/bans.
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3) Provisional Matches in Ranked
When a player joins Ranked for the first time, the system starts them at 1200 Elo and begins their "placement matches." Unlucky strings of losses or lucky streaks of wins can propel a player into an Elo tier they do not belong in. Alternatively, players generally do not like playing with or against players in their placement matches and seeing they have only 1-9 wins.
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That and that alone is the main reason why I will not play ranked. If I am lucky I win a lot, if not I lose a lot, if I get paired up with troll players who are intentionally trying to destroy elo 9 times in a row on my team the entire ranked process is a giant leap into a sewage pool. I end up having to work 10 times as hard to try to get back to an ELO that would be correct for my skill level.
Do your own math Lyte as I will NEVER test this one out.
Player X joins ranked, gets worst case scenario player teams of people who really have no clue how to play. Goes all 9 matches total loss with 0 kills or deaths with each match ending at 20 minutes from surrender vote or faster due to team feeders. How fast does this drop the initial placement?