Quote:
Originally Posted by Stexe
Almost all of those are balance changes... this thread is for "Quality of Life" which are almost never numeric. Fairly certain the "cast time" on those skills are intentional. It might be worth considering, but all the number changes are outside the scope of this thread.
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I'll concede that the majority of it are balance changes.
I only really wanted to put up the issues with Cast Time, as they have been addressed for both Rengar's [W] & Malzahar's [W] (Battle Roar & Null Zone, respectively).
The only reason I included the balance changes was because I looked at the earlier pages of this thread that showed some of them (as a reference for the QoL changes that are needed), so I thought I might as well toss in the balance change ideas.
You may ignore the balance changes, but the Cast Times for Nautilus' [E] Riptide & Soraka's [Q] Starcall, as well as Naut's Q not having minion collision, are what I'll stand by.
Nautilus' [E] is very similar to Rengar's [W], so being unable to move while casting this gets frustrating, especially if you're trying to slow down an enemy champ that's on the retreat.
As for Soraka, this issue did not exist prior to her graphical facelift & only appeared after the inclusion of a new animation for this particular ability.
I'm not sure if Riot intended this, but as I've explained with Nautilus, this can be the determinate factor in closing a kill on a retreating enemy champ.
And as for Nautilus' [Q] Dredge Line, to not collide with/pull enemy minions (or just minions in general)..
I found it to be a hindrance that Naut's [Q] collides with minions, especially when you're going in for the finish/kill, or even for the initiate.
You're trying to target the enemy champ & a random minion walks right in front of them, and the shot gets blocked.
I realize that the smart-cast function bypasses this issue, but I believe it would just be a lot simpler if [Q] no longer collides with minions. (especially for the players who do not know about the smart-cast function)
Whatever you decide, either way, thank you for taking the time to look through my suggestions. I'll take the Balance Change ideas to a more appropriate thread.