Freljord is a harsh place for even the most honored explores and adventurers. Blizzards ravage day and night for sometimes months on end. Only a select few have been able to call this place home.
One such people, the Barbarians lead by Freljordian king Tryndamere, stand against these hardships. Allied with Ashe's Avarosan tribe, together they fight to unite the Freljord under one name.
However, even during these times of increased conflict and tension, there are still questions that need answering. And who better to ask what the general public wants to know about Freljord's king than the general public. The League persuaded the King, after much consideration, to allow people to ask him what they desire. Tryndamere has agreed to allow access for anyone who dares to make the journey to the Avarosan Campground, and more specifically the Barbarian's circle in the inner camp where he spend most of his time.
The camp is composed of about 20 or so small tents and temporary homes made to withstand Frejlord's weather. In the center stood the largest tent of them all, rivaling some Demacian and Noxian palaces. It sat right in the off-center of Ashe's tribe's camp, for obvious reasons. The two people did often clashed together, but more often than not the barbarians and Avarosans simply stayed separate from each other, still preferring their fellow kin more. Tryndamere and Ashe did often share a tent, but they each had their own as well for privacy matters.
Tryndamere had been forced to give orders to everyone in the camp to allow access to any outsider, so long as they do not cause harm. To ensure his people can trust whoever wanders into the campground, a wall of ice surrounds the camp except for one entrance, where two guards stood watch. They have been instructed to remove all weapons from incoming guests before they enter the camp, so as only barbarians are the ones armed. This is used to deter anyone from attacking. Of course, well known friends and allies to Tryndamere and Ashe can bypass these guards with ease.
Tryndamere himself could be seen sitting high atop his throne in his own tent, next to his Queen's seat which for when she decided to come over. While not nearly as fancy as Ashe's home, the tent did have a sense of royalty to it. High prioritized animal pelts, heads, bones and claws could be found on display throughout the entire tent's walls as rewards for Tryndamere's hunts. Despite the fact it was still technically a tent, the home did have multiple rooms. The first room when walking in was the den, layered with the most pelts and decorations expected of a barbarian. To the left was the kitchen, where most of the King's and tribe's food was cooked to perfection by expert chefs. To the right was the bedroom, where sat a wide bed that would rival the size and comfort of even the most spoiled rich kid in anywhere in Valoran. Directly in front was the hallway (though rather short) leading into the King's throne room and study.
Those who can not reach him there may possibly find the king at the Institute of War or at his Queen's home. Though do be warned, there are repercussions for angering someone who dedicated their entire life to controlling their anger for use in battle. Choose your words carefully.
((Hope that wasn't too long of an story here. Hi I'm Tryndamere, and I'll be here to fill the need for an angry guy with a big sword. In case you just skimmed over the intro and missed it, if you do decide to show up here in person, you must leave your weapons at home, or at least at the front gate. That includes you Katarina...and your billions of knives.
On a side note, Ashe (and those allied with her) can easily bypass this ruling due to the fact that Tryndamere knows they would never attack his people. Sejuani and Lissandra's people, though, still have to abide by this rule. And trust me, you don't want to find out what happens if you refuse.