Quote:
Originally Posted by Fox P McCloud
It's still going to be that way--the offensive capabilities are not being changed; just the MS boost.
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Obviously ranged carries will always be important to the team, but losing 3% movement speed from their finished builds will be a decent and probably effective nerf to their power level. I am fine with the team wanting to protect their AD carry, but I don't like it if the AD carry is
guaranteed to dominate team fights. -3% movement speed on a champion like Graves makes counterplay much easier against him and generally makes the other champions on his team more important. I think that is the end goal.