@Maxijazz
That's a choice the team will have to make. Also why I don't think the channel time will be that low.
@slyguy6802
There's also a reason why I went fairly different from the current norm. Riot has said before that new maps/modes have to bring something new to the game. They won't put out a new map that is essentially the same as SR or TT or Crystal Scar. If every map has 3 lanes, a 1-person jungle, turrets guarding the lanes, and a nexus destroyed by attacking it, they won't get put through. I understand there are reasons for having lanes in SR, but my purpose is to be different from SR, and the reasons they exist there need not apply to this map. If you want 3 lanes, limited jungle and all the other **** we already have, honestly we already have it so there's no point in trying to get more of it.
@Verandure
Try refining them more and posting them again later. Or come up with another idea. Find one that resonates with the community.
They have already brought in a new game mode, Dominion, and they have been successful with it. I think a combination of not having the resources for new maps and not having a big profit return on the investment has stopped Riot from making new maps. But then again, Dominion is fairly recent in LoL's history, so maybe it's just taking them a while. Either way, the community wants it, so I'm going to try to help the community work for it, so maybe Riot, in trying to be the most community-friendly company out there, will listen.
I took a chance with the lanes, and I actually kind of like it. It was brought up as an idea, but I don't remember who said it. If it turns out it doesn't work with the minions, I'll try something else. Give it some time though.
Thanks for the feedback everyone. The more I get, even those who dislike my ideas, helps me know what you the community wants, and that's what shapes the map. Just to put it out there, what I've seen the community ask for the most, not just in this thread, is more jungle area, breaking away from the 3-lane system, and a new game mode. Those are the main idea that I want to hold to as this map develops further.