i have countless videos for this glitch as well, alot from ranked: every time it occurs its cost me a match or countless kills.
on revivew they all have a comon theme and occur anywhere on the map: if I cast resoning strike and am hit with any type of crowd control effect: {STUN,Snare,Silence, Ploymorph,Knockup/back/side,Grab}, while mid air. Lee sin then freezes unable to move untill the effect ends: {this is usuaully where i am instantly killed}
however after the cc effect has ended lee then dealys for a bit longer then flys towards target regardless of where they are {relocating lee instantly}
also occus from casting Dragons Rage & safeguard. {harder to replicate and not as common}
this effect started after the Rework for abilites to still cast or finish casting after a crowd control effect has been cast and is in effect.
|
Darius patch notes: •All spells attempted to be cast while crowd controlled (stunned, snared, etc) will now cast immediately at the end of the effect |
90% of the time this "suddenly stuck" unable to control lee results in myself being instantly killed by a team hitting me while im stuck.
however the random 10% of the time lee then flys towards target then casts anyspell I tried to cast while stuck
older still orcuring version of this glitch that also is a result of recalulating postion delay is:
when lee sin casts resoning strike or safeguard onto a target that performs a move to x location ability: lee would freeze wait for calculatiosn to repostion the target then lee would move to target.
From my perspective on exploring both these glitches they seem to be one and the same.
the reduncdency check codes for calculating postions and move to x locations seems to take a long time to trigger and finallize a new number befor conituning the animation of the spell whenever a unit moves inside the resolution of 1 abilty.




