Dionisio Gutierrez - Demacian Firepower
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Creator Notes: This is a little dude who loves pugilism and Lux, thats why he joined the Demacian army, hes shorty, has a brown skin like Latin American's (my inspiration for his figth style ) and with some thick armor (like all Demacian's), and , in his both hands some sort of device like the gloves of Potemkin from Guilty Gears franchise (inspiration for the mechanics) |
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Lore Two orphan's brothers who lives in Piltover, the youngest was very bright and always dreamed about going to Zaun's College, in order to study in Engineering, the older was the responsable one, always working here and there to feed them both and pays for his baby brother studies, so he never asks for Gregorio to work, that's was the way Dionisio treats his young brother. But tougher days comes to all civillians on Piltover, and Dionisio sees himself cornered and obliged to use his only thing he does greatly, Boxing, some clandestine fights every weekend, he got some part of the bets, Dioniso becomes very famous in the underground matchmaking, they called "Dio" (wich means "God" in spanish) and once the Demacian representants was passing by the Piltover, and a sandstorm strikes them, so, Garen comands them to spend the night there until the storm passes. Taking the day off, Xin Zhao and Garen, goes to the saloon where in its basement Dio was fighting, hours passed and Xin Zhao and Garen starts to get a little tispy from all the beers they drink. After his victory, Dio was walking home when he sees Xin Zhao with a broom doing "spear" tricks on the balcony, and while Xin was doing that he spilled beer on a waitress, Dio didn't think twice, he knocked Xin from the balcony and starts a massive fight, Xin Zhao was already knocked out when chairs starts to break, people were crying, beer bottles flying, Yordles being murdered, old people having heart attacks. In the middle of this mess, Dio faces a less drunk opponent, Garen, so they start to hit each other, being sober Dio was taking advantage, when Garen gets really pissed and picks his sword and charge towards Dio, wich didn't retreat, he pushes back all who was in his path so he and Garen could fight more seriously. And before someone got injuried, Lux appears and binds both of them, when Dio sees Lux something is his heart gets illuminated by her beauty, he apologizes to Lux, while returns the corpse once called Xin Zhao to Garen, who was very embarassed for being called "irresponsible child" by his sister in front of a lots of Demacians and Piltover citizens. In the next day, Dio searches for his bright muse, but all Demacians already leaved the town, Dio got very sad and depressed thinking that he would never see his shinning godess again. Months passes and a letter from Jarvan IV to Dio arrives, it was a invite do start training in the Demacian army, Dio answers back saying that he could not leaves his younger brother alone, even for a better future for him alone. Few weeks passed and now Jarvan comes with Lux, Garen and Xin Zhao to Piltover searching for Dio, but now with a offer to Dio joins the Demacian army and Demacia would pay for Gregorio studies on Zaun's College. In the end, everything goes better than expected. And for payment for all his big brother has done for him, "Greg" makes customized mechanic gloves for his brother and now Dio is one of the fearest foes to face in the fields of justice. [right]"He's a fine soldier and friend, but i'll definitely will payback for what has done to us back in Piltover" Xin Zhao/Garen[/right] |
Innate - Cluster Gloves: With the mechanic gloves Dio's attacks can rupture the enemies armor and add a Cluster Charge wich detonates when reach full stacks. It lasts 3 seconds, new attacks reset debuff time count.
Scales At: 8, 16
Attack Count: 5 attacks
Armor Shred: 2, 2.5, 3 per attack
Damage: 5, 10, 15 (+ 3 x current lvl)
Q - Heat Knuckles:
Passive - Dio imbues his hands with the heat of the battle increasing Critical Chance and the Critical Strikes deal a little more damage.
Active - For a short amount of time, Dio will attack with such strength that the enemies will take extra bonus damage and releasing a shockwave in a small cone behind the target.
Critical Chance: 7, 9, 11, 13, 15%
Critical Damage: 10, 12.5, 15, 17.5, 20%
Active Damage: 30, 40, 50, 60, 70 (+ .15 AD and .15 AP) as Magical Damage per attack
Mana: 90
Time Actived: 5
Cooldown: 15
Cone Size: 200 units with 170º
W - Blur: Dio uses his ability to blur his entire body for a short time. Becoming untargetable for 0.5 seconds. Attacks and skills missed by Blur, increase next damage on basic attack.
Cooldown: 17.5, 15, 12.5, 10, 7.5 seconds
Mana: 70
Damage Increase: 20, 22.5, 25, 27.5, 30% more damage on the next basic attack
E - Holy Diver : Dio charges foward and deal 2 jabs at the first enemy in front of him, if the hit both punches, he can recast it to dashes backwards concentrate for 1 second, while concentrating he can recast Holy Diver to recharges only foward for dealing a massive uppercut on a enemy champion and if the damage dealt reaches a cap, Holy Diver throw all units in a AoE up in the air. The uppercut cannot be cast behind Dio or pass through walls.
Damage (Jabs): 30, 60, 90, 110, 130 (+ 0.4 AD) Apply on hit effects
Damage (Uppercut): 50, 80, 110, 140, 170 (+0.3 AD)
Mana: 80, 90, 100, 110, 120 (+50%) if uppercut is casted, if Dio have no mana to cast it, nothing happens
Damage Cap: 150, 190, 230, 270, 310
Cooldown: 25
Jabs Charge Range: 200
Uppercut AoE: 300
Time Flying: 1
R - Magnum Opera: After 1 second casting, Dio prepares 2 massive detonating charges in both hands while he punches the ground with all of his strength, knocking up all enemies in a area, while enemies are in the air he charges to the nearest enemy champion dealing a second hit knocking back the enemy. Dio consumes health to use Magnum Opera, and after casted he is silenced for few seconds but all his basic attacks triggers the Innate for the time silenced.
Damage on AoE: 150, 250, 350 (+ 1 AD) as Magical Damage
Damage Second Hit: 100, 200, 300 (+1.5 AD) as Physical Damage
AoE: 600
Knock back Range: 600
Mana: 100, 90, 80
Health Consumed: 5% Current Hit Points per enemy champion hit by Magnum Opera
Cooldown: 200, 190, 180
Time Self-Silence: 3
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Statistics Health: 6/10 Damage: 8/10 Spell: 7/10 Dificulty: 8/10 |
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Base Stats Health: 450 (+80) = 1890 Health Regen: 5 (+0.75) = 18.5 Mana: 250 (+40) = 970 Mana Regen.: 7 (+0.6) = 17.8 Attack Damage: 55 (+4) = 127 Attack Speed: 0.70 (+3.0%) = 1.078 Magic Res: 30 (+1) = 48 Armor: 20 (+2) = 56 Range:125 Mov. Speed: 315 |
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Items Classic: |





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