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*slow clap*
Let's say you play extremely passive and avoid confrontation at all costs. You won't be able to clear waves with Q+W as the game goes on and minions get stronger, whereas Graves or Sivir attempting to do the same can do so thanks to Buckshot and Boomerang Blade scaling quite well off AD. Sure you have great burst at 6 in tandem with most support picks, but when that gimmick wears off after laning phase, your opponents will have armor and magic resist; AD Ori won't deal enough physical or magic damage to overcome unless her enemy laners make multiple mistakes and she ends up ahead by a fair margin. If you want an AD with burst, why not Sivir or Ezreal? If you want an AD with tankiness, why not Urgot or Graves? If you want an AD that dishes out magic damage, why not Kog'Maw? If you want hard CC to complement your autoattacks, why not get a better support player? AD Orianna isn't at all without merit, but most other picks for the ranged AD role are safer, bring more to the table with a full build and are much more consistent. Your team is losing too much both for the role and for Orianna herself to justify running her as AD. EDIT: I don't mean to say you shouldn't play it, though! I went a month playing nothing but AD Lux with friends; if it's fun and your team is on board, then totally go for it. Unorthodox/suboptimal strategies should never be dismissed. There's no limit to experimentation in League at the moment. But, weighing the pros and cons of attack damage Orianna, if your goal is absolute effectiveness then there are better choices. |
That said, you can add SOME AP into it and be able to clear minions pretty effectively.


