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Sunfire Cape Upgrade!

 
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BrokenAshes ?? Junior Member
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07-28-2012

Does Riot even look at these forums or is it just to pretend like we contribute.

I think Sunfire Cape should give a little more through an upgrade. Using a Negatron Cloak, Magic Mantle, or Two Magic Mantles...give total M.Resist plus like 5-10, extra 50-100 HP, and extra 10 Armor. Combined cost could be around 500? And call it Sunfire Cloak or Sunfire Robe.

 
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JustMyBassCannon ?? Senior Member
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07-28-2012

Riot doesn't really look at this forum, and for good reason. Items are much harder to balance than champions, and too many people don't understand this and make thusly uneducated suggestions.

For example, you're suggesting an upgrade to Sunfire cape (unnecessary) involving giving it MR (overpowered). Sunfire cape is fine as it is (well, not perfectly, but if it was less expensive, it would be fine), and Riot has specifically designed this game so you cannot grab every stat you need in one slot, or if you can it's in very small or uneven amounts.

Having a defensive item with HP, Armor and MR, on top of Sunfire's passive, would be insane. You'd effectively be doubling your lifespan while giving yourself a DPS increase of at least 200 per 5, depending on whether you expected the upgrade to also increase the damage effect. You might be thinking "Oh, 40 damage per second isn't THAT much damage..." but it's truly the highest DPS increasing item for any non-AD champion.

 
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Darthbob131 ?? Member
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07-28-2012

All any tank would ever have to do is stack 4 of these and they'd become invincible juggernauts. AD, MR, and health? Not going to happen.

 
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ValkyrionX ?? Senior Member
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07-29-2012

Quote:
Originally Posted by Darthbob131 View Post
All any tank would ever have to do is stack 4 of these and they'd become invincible juggernauts. AD, MR, and health? Not going to happen.
Perhaps you mean by massive Armor, MR and Health, because if you look just Armor MR and health we already got Aegis but sure the number is not massive for balancing.

 
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axesandspears ?? Senior Member
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07-29-2012

Quote:
Originally Posted by ValkyrionX View Post
Perhaps you mean by massive Armor, MR and Health, because if you look just Armor MR and health we already got Aegis but sure the number is not massive for balancing.
Both Aegis and GA are specifically limited on defense because they include both.

Frankly, the only two defensive stats that are not "too much" in high amounts on the same item are Armor and Health because physical damage is significantly more common and carries are much harder to "soak" than other champions.

MR+Health and Armor+Magic Resistance items must be more limited in size and strength because:
  • Very strong general purpose defensive items allow champions using high-damage builds to survive too well in fights with only one slot invested in defense.
  • Magic damage is usually burst-oriented, and physical damage always comes in greater quantities than magic damage......In other words: Very strong magic resistance+health items shut down mages too efficiently (even the current Banshee's Veil is technically pushing it).

GA costs significantly more than its actual stats. The defensive stats from the item are worth roughly 1600. All of the excess cost is for the passive. GA only provides very moderate defenses against either damage type, so the overall durability boost is low enough that the item does not cause problems.

Aegis of the Legion is worth its cost, but the defenses are spread and relatively very light against any one source of damage. Even in the case that two players take Aegis of the Legion, it is not expected to provide enough stats to be problematic.

Quote:
Originally Posted by BrokenAshes View Post
Does Riot even look at these forums or is it just to pretend like we contribute.

I think Sunfire Cape should give a little more through an upgrade. Using a Negatron Cloak, Magic Mantle, or Two Magic Mantles...give total M.Resist plus like 5-10, extra 50-100 HP, and extra 10 Armor. Combined cost could be around 500? And call it Sunfire Cloak or Sunfire Robe.
Players love Sunfire Cape, but the item was problematic in even just the two-stack scenario; therefore, there can only be one Sunfire Cape in the game at any one time. Not only would an "upgrade" to sunfire cape be too strong, but the mere existence of two Sunfire Cape items that can be taken on the same champion in this game would be broken.