I want to be excited about this game, but also I am alittle apprenhensive due to there be no real "roles" in this game. Many of us MMO-gamers are accustomed to these roles of DPS, Tank, Mage/Caster, Healer, etc. I am afraid to see what I saw in the first one, too many Warriors saying "I got healz" and they too busy tanking and healing themselves they forget about the Sorc/Ment over there getting chopped up.
Unless they are aiming more towards; today you can play a tank, next fight you can play a healer, next fight you can play a caster, and next you can be DPS approach. That will work, like picking your deck of cards to play in TCGs. I do like the random events like they did in Warhammer Online. I just hate the instance ****. I remember back in Dark Age of Camelot or Everquest when you were just out in the woods grinding, or in a dungeon and then a group rolls up with one-two slots and its like, "hey! whats up!" Then the night gets going!!!
Those days are gone in the new genre of MMOs coming out, they are tailoring to the emo, anti-socialites, play with yourself like you did when you had a Playstation with a powertap adapter for four-player action in '97.
You make games for multiplayer on the net just to find ways to only play with yourself, such a waste.