To the casual observer, the home located not far from the site of what became the "Crystal Scar" was merely a cottage, unremarkable, plain, boring. Upon a more involved inspection, it became obvious that it was no ordinary home, for while it had a normal door, located beside it was a squat, oddly constructed one. The cottage itself was located out of the way, befitting the inhabitants it held, a trio of unique individuals, if not for their stature, then for their choices in life.
The first was known, if only in passing, by much of the Runeterran populace. A champion of relative renown, even if not seen often, Skarner was the primary occupant of the home, the strange door that lead in was built for his own ease of use, and instead of climbing into the sky, the home tunneled into the earth, with ramps, more easily befitting the scorpion's physique.
The second inhabitant was a man, a summoner by the name of Sigmund Destrava. He was a tall, gaunt man, with a stiff demeanor and a sharp mind, hair a dark brown that matched his eyes. The man dressed as casually as his attitude allowed, in that he wore formal attire at almost all times, when not swathed in his summoning robe. Sigmund considered himself a scholar, more than a summoner, having trained to be one with the intention of using the amazing tomes contained within the Institute to learn more. He knew this place as home, having requested to be signed on as a hand for Skarner, to ease the Brackern in the transition into the world that was foreign to him as well as to sate the tugging curiosity he had about the slumbering race.
The final inhabitant of this abode was a girl, once again human, though only recently had she become a summoner. She was a novice, but had shown promise enough that her insistent pleas to be taken on as an aide for the champion she had personally described as "Too pretty and cool not to help" were given into. She wore her hair to her shoulders, colored much like sand, and her face was constantly adorned with a smile, the greens of her eyes constantly searching for the good in the world. Despite her place within the League's ranks of summoners, she is perhaps an oddity, her actions and personality befitting someone a fair bit younger than her. Nevertheless the girl, Anemone Aglaia, was talented at her chosen profession, as well as a fairly insightful person, when the circumstances were correct.
The home was three levels "tall", the first containing the rooms of Anemone and Sigmund, as well as basic human amenities such as a kitchen, a bathroom, a den, and the like. The second was led down to by both a dirt ramp and a set of stairs, containing more personal things. This floor was where Sigmund kept his books, stored in a unique kind of magical stasis to prevent the damp underground air from damaging them, and it seemed clear that it was Skarner's own arcane power that fueled the protection. Part of this level was wrought of dirt walls, inlaid with natural deposits of crystal and gemstones, an area where Skarner felt at least partially at home. The third, and perhaps oddest, part of the "second" floor was the room Anemone maintained. It appeared in all ways to be an area for honing one's body, equal parts sparring ring, workout area and dance studio.
The final level was lead to only by an opening in the dirt walls of Skarner's rest area, an opening most commonly sealed by a layer of crystals. This third layer had been seen only by Skarner himself, and was his personal chambers, a place where he bid no one entry without express permission.
The inhabitants of the home were presently on the top level, the Brackern conversing quietly with Anemone, whom responded with uproarious volume and glee. The kitchen was occupied by the ever-stoic Sigmund, currently preparing a meal for himself and his coworker.