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@Ezreal

First Riot Post
 
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Meta Kiryu ?? Junior Member
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02-05-2013

hey i think your next void champion should bear a somewhat resemblance to the 1998 godzilla.

 
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ruthlessocelot ?? Member
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02-05-2013

Quote:
Originally Posted by Ezreal View Post
Interesting, we were just discussing this in the office recently. We discussed how the 'main character' of many fantasy series is the classic mage knight (the hero who can both wield a sword and cast magic). We dig the idea, but can't find a way to differentiate it enough from Draven. Thoughts?
Well i think the simple way to differentiate this from draven is to make the champion have something like this...
passive
herpina durp (I can't creative name ) uses her physical and magical might to beat the tiber's stuffing out of people for justice and what-not ... after using a spell her next attack fires magical whatzi-whositz in a cone/cirle/square/geometric shape (we have no square skill shots :| ... except cho spikes) healing and or harming allies enemies respectively

*note small numbers that scale per level ^^here^^ like fiora passive numbers so that you wouldn't have to tweak cds or ability strength/mana cost/cc/scaling/range/etc.

the possibility of having a heal or harm effect on a passive would be *awesome*

QWER
deal magic damage BUT (because herpina durp is a non league of draven member as you would read in her lore if i maded it up) scale with attack damage.

^^this^^ brings her into a whole new undone in lol so far champion you don't build hybrid like kayle, (her stuff scales with ad but its still meh im an angel kinda stuff) akali, or jax or temmo (maybe? but eh)

it would diversify herpina's damage while keeping the idea that she uses her physical might to cast magic and stuff.

note on what pen to build... hybrid pen items? I mean come on a void cleaver would be OP. but really hybrid pen runes satisfy penetration as far as viability of the champ.

and a last word PLEASE feel free to ignore the flavor text I really just like the idea of those kinds of mechanics which quickly put are...

-passive aoe heal/ harm respectivly on ally/enemy after spell cast on aa

-abilities that scale on attack damage but deal magic damage
*i know there would be issue on the how well would this champ scale late game but if all else fails aa.

Those were just some thoughts on the idea of a battle-mage champion (I think the community actually really likes the idea A LOT, but is just very varied on how to go about it)

Thanks -ruthless

 
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iWeasle ?? Senior Member
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02-05-2013

Quote:
Originally Posted by Meta Kiryu View Post
hey i think your next void champion should bear a somewhat resemblance to the 1998 godzilla.
all creatures from the void look like bugs, srry

 
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ruthlessocelot ?? Member
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02-05-2013

Quote:
Originally Posted by iWeasle View Post
all creatures from the void look like bugs, srry
Sigh... it's true... even malz voidlings... But hey! look forward to Mothra!

 
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Meta Kiryu ?? Junior Member
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02-06-2013

so then add insect features to it i was mainly referring to the shape of it what it actually is doesnt matter to me lol

 
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Meta Kiryu ?? Junior Member
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02-06-2013

Quote:
Originally Posted by iWeasle View Post
all creatures from the void look like bugs, srry
isn't the void just a nightmare realm though?

 
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Swiftaaay ?? Junior Member
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02-06-2013

Dear Ezreal,

You're awesome. Stay classy.

 
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Cronamash ?? Junior Member
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02-06-2013

@Ezreal

Hello, I have two questions that I'd really appreciate it if you could answer.

1.) This is something I've wondered for a while now: Would it be in any way possible to add spoken language to the match making algorithm? I don't mean any offense to people who don't speak the same language as I do; but it does make it much more difficult to speak with my teammates if I cannot understand them, and they probably think the same of me. I don't mean that that the match maker shouldn't pair people of different tongues, but if it could make it more likely for people of the same language to be put on the same team, it would be very beneficial.

2.) I don't play Blitzcrank often, but is there any reason why blood splatters come out of him when he is attacked? I mean if it's something that's hard coded into all champ automatically, I totally understand; but I kinda think it'd make a lot more sense if oil splattered when you hit him. But that isn't too important and I'm just rambling now.

Thank you for your time!

 
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Reynfall ?? Recruiter
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02-06-2013

do you even lift?

 
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I killed Teemo ?? Member
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02-06-2013

Have you killed teemo?