I realize that this thread is about discussing the current proposed changes to Syndra, but it would have been nice if Meddler would at least address my issue with her passive (posted on page 9), which I feel is something which absolutely has to be changed for Syndra to ever be anything but bad Orriana.
I just don't understand how you can even be looking at QOL and usability changes when a cornerstone of her design and flavor is pretty much just a blank space. The champion is incomplete: finish the concept and then polish it.
Look at other AP carry passives; they absolutely make the champion. Passives like Anivia's, Karthuses, Brand's, Katarina's, Ryze's- they add so much visceral coolness to the champions, and Syndra completely misses out on this. Even less unique passives, such as Cassiopeia's, Orriana's, Annies, at least have a noticeable and playstyle defining effects. Syndra's passive may as well be a blank white icon for the amount it does for her. In fact, it already is a blank white icon until you reach level 9. The fact that the weakest passive in the game doesn't even become 1/3rd (who am I kidding, the Q bonus is about 3/4ths of what this passive does) online until 9 is excruciating.
Riot does a really good job with design typically (I love orriana so much, and a lot of Syndra too) but this passive is just such a wild departure from the standard I am used to that it is actually outrageous.